No Man’s Sky Hotfix Makes an attempt to Tackle Criticisms Over Latest 4.0 Update.
Howdy Video games has despatched out a hotfix for No Man’s Sky within the hope of addressing a few of the issues followers had with the latest 4.0 update. Though there’s a sturdy group surrounding the galaxy exploration title, with it even being a preferred sport on Valve’s Steam Deck, there was some backlash because the Waypoint update rolled out over per week in the past. The developer has taken on board a few of the suggestions, with the purpose of fixing a few of the points gamers have been having.
Various No Man’s Sky followers had been sad with model 4.0, which was launched to try to streamline the sport, particularly for many who had been new to it or had not performed shortly and had been postpone by all of the updates. One of many largest complaints voiced by many locally has been in regards to the adjustments to the stock system. Whereas there have been more slots added to a participant’s inventory and armory, it got here at a value, with the patch lowering the variety of know-how upgrades. Some lashed out on the sport and developer by assessment bombing the discharge on Steam, with it at present sitting at a “largely constructive” score.
Nevertheless, it appears to be like as if Howdy Video games has tried to rectify this with a brand new update. In line with the patch notes, gamers who improve their No Man’s Sky save to Waypoint shall be given a further know-how slot. On prime of this, there’s additionally been a brand new problem setting added, which permits followers to “lock themselves out” of different difficulties, with this selection being everlasting as soon as chosen. There have been a number of bug fixes as properly. The studio’s co-founder Sean Murray took to Twitter just lately to say that gamers ought to begin to see a “bunch of enhancements,” which have come about attributable to group suggestions.
It is attainable these adjustments will placate those that had been displeased with model 4.0 of the sport, however there’ll at all times be criticisms. It is no secret that No Man’s Sky bombed when it launched in 2016, with many accusing the developer of deliberately deceptive the general public in regards to the sport’s content material. Happily, the group managed to show issues round with a ton of free updates and fixes, remodeling the sport right into a celebrated sci-fi title for probably the most part.
On prime of the update, Howdy Video games mentioned not way back that No Man’s Sky not wants a devoted graphics card to be able to run. This opens up alternatives for these enjoying on decrease spec PCs, and with the latest hotfix, hopefully the sport will proceed to be as standard because it has been.
The total patch notes are as follows:
- Gamers upgrading their save to Waypoint are actually awarded extra free know-how slots (this repair can even apply to gamers who’ve already upgraded their save to Waypoint).
- A brand new problem setting has been added which permits gamers to lock themselves out of any additional problem settings adjustments. As soon as enabled, this motion is everlasting.
- The photon cannon can now be deleted from the ship stock, offering at the least one different weapon is put in.
- The energy of starship specialisation bonuses have been elevated, in order that higher-grade ships obtain better inherent bonuses to their stats. This scales steeply with each class and ship specialisation, in order that eg the Explorer class ships could have considerably additional warp ranges.
- In addition to injury, protect and warp bonuses, starships now even have an inherent agility-based stat, which advantages all maneuverability upgrades in the identical manner as the opposite specialisation stats have an effect on their related upgrades.
- Stat bonuses on procedural jetpack upgrades have been elevated.
- Stat bonuses on procedural hazard safety upgrades have been elevated.
- Stat bonuses on procedural pulse engine upgrades have been elevated.
- Stat bonuses on procedural hyperdrive upgrades have been elevated.
- Fastened a problem that might trigger damaged tech to completely block some stock slots.
- Considerably lowered the chance of incoming injury to interrupt a chunk of know-how whereas the Exosuit shields are charged.
- The drop charge of Spawning Sacs retrieved by the residing frigate from fleet expeditions has been elevated.
- The “Beginning Slots” problem setting now provides extra stock slots in addition to extra companion and squadron slots.
- Added a verify button to the “Delete Base” choice when interacting with the Base Laptop.
- Hazard Safety now notes on the HUD when it’s critically broken.
- Fastened a problem that prevented gamers from loading their guide save in Permadeath.
- Fastened a problem that induced the Neutron Cannon to deal almost no injury.
- Fastened a problem that might go away some gamers floating in house when reloading their save.
- Fastened a problem that prevented the right charging of Exocraft know-how.
- Fastened a problem that prevented gamers with very giant inventories from seeing all their objects when transferring to a different stock, reminiscent of a storage container.
- Fastened a problem that might trigger improbably giant numbers of Sentinels to spawn at participant settlements particularly multiplayer situations.
- Fastened a problem that induced missions to fail to recognise when Exocraft know-how was appropriately charged.
- Fastened a problem that induced some objects (reminiscent of projectile ammunition) to construct the incorrect quantity when first crafted.
- Fastened a problem that might trigger freighters to be lacking their hyperdrive after buy.
- Fastened various clashes between altering stock tabs and altering stack sizes.
- Fastened various points the place totally different popups would take the identical scrolling enter.
- Fastened a problem that prevented altering tabs within the freighter stock whereas hovering over an empty slot.
- Fastened a problem that might strand gamers on the house station in the event that they managed to dock with a damaged pulse engine.
- Fastened a problem that allowed gamers to salvage their solely operational starship.
- Fastened a problem that prevented know-how attachments from showing on Exocraft.
- When reporting a base, the proprietor’s title is now more clearly displayed within the UI.
- Fastened a problem that might trigger some newly acquired stock objects to be visually lacking from the primary stock.
- Fastened various points the place previous Cargo slots had been seen within the UI, reminiscent of when viewing ships by means of the Evaluation Visor.
- Fastened a problem that might stop giant inventories from being absolutely displayed in some circumstances (reminiscent of when utilizing storage containers).
- Fastened a problem that might trigger duplicate hyperdrives to be present in crashed and NPC ships throughout the tutorial.
- Fastened a problem that induced Livestock Unit to show too few stock slots within the UI.
- Fastened a problem that induced critically broken Hazard Safety to look to turn into recharged and purposeful when sitting within the starship.
- Fastened a problem that might trigger starship salvage to return an invalid value for the ship.
- Fastened various visible points with stock slot unlocking.
- Fastened various points that induced Journey Milestone steerage missions to finish too early.
- Fastened a problem that might stop bases from appropriately importing.
- The visible high quality of stars has been improved when utilizing TAA and FSR 2.0.
- Fastened a problem that prevented FSR 2.0 from being enabled whereas utilizing HDR.
- Fastened various rendering points with particle results.
- Optimised the rendering of various particle results.
- Optimised star and sky rendering.
- Fastened various visible points with freighter engines.
- Improved the Commerce Rocket engine results.
- Fastened a problem that might trigger volcanoes to come out of existence.
- The visible results for the ultimate Atlas Station of the Artemis path have been improved.
- Improved the textual content displayed when viewing cooking objects within the catalogue.
- Fastened a problem that induced predatory fish to maneuver too slowly.
- Fastened various textual content scrolling points within the information portal.
- Fastened a PlayStation 5 crash.
- Fastened an Xbox Sequence S/X crash associated to the file system.
- Fastened an inventory-related crash that might happen when loading the sport.
- Fastened a memory-related crash on PlayStation 5.
- Fastened various networking points.
- Fastened a reminiscence problem associated to squadron icon rendering.
- Fastened a crash associated to Multi-Instrument rendering.
- Fastened a crashed associated to the recipe web page inside the data portal.
- Fastened a memory-related crash on all platforms.
No Man’s Sky is offered for PC, PS4, PS5, Change, Xbox One, and Xbox Sequence X/S.
MORE: No Man’s Sky: Errors To Keep away from When Constructing A Base
Supply: No Man’s Sky
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