A Complete List of Starfield Quests and Missions.
Starfield is an area RPG being performed by thousands and thousands proper now. As it goes with RPGs, it’s a enormous journey that spans quite a few missions and quests. If you’re one of many Starfield spacefarers, you have to be interested by how lengthy the sport is and the precise variety of fundamental quests and missions. Well, we have been virtually via the sport and had the identical query, so we determined to seek out out. This publish lists each single mission you possibly can play in Starfield from begin to finish. Naturally, we’ve got lined not solely the principle missions but additionally all of the aspect actions and faction questlines. So, with out additional ado, let’s dive proper in.
How Many Quests are there in Starfield?
While one would possibly assume that the principle storyline of Starfield consists of quite a few playable missions, the fact is sort of totally different. Starfield, on launch, has a complete of 19 fundamental missions. These 19 missions see the gamers visiting varied planets and looking for the artifact. Outside of the principle quests, you will see three varieties of quests in Starfield:
- Side quests: Found whereas exploring the settled planets in Starfield.
- Companion quests: These are missions your companion offers after your bond with them will increase.
- Faction quests: These are missions you obtain after becoming a member of one of many 4 fundamental factions in-game.
When you end these curated quests, you will see procedurally generated questlines referred to as Radiant Quests. These are created randomly after you land on a planet and rely upon the RNG.
Every Starfield Main Mission (Chronological Order)
During your playthrough of Starfield, you’ll encounter 19 fundamental quests in-game. We have listed the targets of each fundamental quest, together with descriptions in chronological order.
- One Small Step
- The Old Neighborhood
- The Empty Nest
- Back to Vecreta
- Into The Unknown
- All That Money Can Buy
- Further Into The Unknown
- No Sudden Moves
- High Price To Pay
- Missed Beyond Measures
- In Their Footsteps
- Final Glimpse
- One Giant Leap
1. One Small Step
- Objective: Mine the artifact. After acquiring it, it shifts to taking out Crimson Fleet members and reaching the Lodge to hitch the Constellation
This mission units all the things in movement. You begin as a miner, going to unearth and mine a rock. What you find yourself mining is the artifact, an merchandise wanted by the group referred to as Constellation. After a short encounter with the Crimson Fleet and taking out their base at Vectera, we lastly meet up with Constellation. This is the place Sarah Morgan joins us as our first human companion.
2. The Old Neighborhood
- Objective: Retrieve the artifact from Moara
Sarah and the participant head out to Sol System for the second artifact. After assembly up with an previous contact on Mars, we looked for an individual referred to as Moara who had our artifact. Unfortunately, Moara goes lacking close to Venus. After looking out and rescuing Moara from spacers, we discover our second artifact.
3. The Empty Nest
- Objective: Learn the main points for the following artifact at Akila City with Sam Coe
We are launched to the ex-FreeStar Ranger, Constellation member Sam Coe, and his daughter Cora Coe. After a short chat with the duo, we head to Akila City, the place our next artifact lies. Unfortunately, what greets us at Akila City is a financial institution heist, which we assist to interrupt off. Eventually, after grabbing the main points from GalBank and convincing Sam’s father, you will see the artifact contained in the Shaw Gang territory. Promptly coping with them supplies us with our next artifact.
4. Back to Vectera
- Objective: Rescue Barrett and Heller from Crimson Fleet
We return to Vectera to seek out Barrett, the primary constellation member we meet. Unfortunately, after our first run-in with Crimson Fleet, Barrett and Heller, a fellow miner, went lacking. After some thorough detective work and rescuing Heller from the crashed spaceship, we go to Bessel 3 to rescue Barrett.
5. Into the Unknown
- Objective: Assist Andreja in acquiring the artifact piece. Then, examine the anomaly at Procyon 3
We are launched to the Constellation Spaceport, the Eye, and Vladimir. He instructs us to help one other member, Andreja, in buying the artifact. Once carried out, we head to Procyon 3 to seek for an anomaly, which seems to be an artifact temple and one which unlocks our powers.
6. All That Money Can Buy
- Objective: Assist Walter with negotiating and buying the artifact at Neon
With each companion back at The Lodge, we staff up with Walter, the benefactor of Constellation, to help him in acquiring the following artifact piece from Neon. The mission entails serving to Walter to make sure that the deal for the artifact goes via correctly, with none points.
- Objective: Escape the Starborns
Right after leaving the floor of Neon, we’re greeted by the mysterious Starborn, demanding we hand over the artifact. Avoiding any battle with the group, gamers head back to the Lodge to place the artifact back within the assortment and put together for a brand new risk.
8. Further into the Unknown
- Objective: Obtain items of artifacts from two totally different planets. Starborn members will attempt to cease you from acquiring the items.
We are then instructed by the Constellation to go to two separate planets. These planets are randomly generated and include two more artifact items. Players will encounter the Starborn on the second planet, whom they kill to progress and acquire the artifact. The mission ends with us returning the items to the Lodge.
- Objective: Help repair the Eye
In a brief mission between the bombastic ones, gamers go to the Eye to assist Vladamir and the members repair the Eye. Once carried out, they put together for his or her next journey.
10. No Sudden Moves
- Objective: Obtain the piece of artifact from the Scow
Make certain you made a customized save earlier than beginning this mission. Vladamir instructs the gamers to go to the salvage vessel Scow, a spaceship owned by Captain Petrov. He’ll pair gamers up with the member with the least quantity of chemistry whereas preserving those they’ve excessive chemistry with back on the Eye. This mission is one giant heist mission, the place gamers can both persuade the captain handy over the artifact or loot it from them. Regardless of the results, you’ll be needed by UC for the artifact. And that is one of the best time to learn via our contraband information. Additionally, going to the Lodge will instantly lock us into the following mission, with some dire penalties.
11. High Price to Pay
- Objective: Either defend the lodge or defend the attention
Right after inserting the artifact on the Lodge, Vladimir informs gamers of the Eye getting attacked by the Starborn. From right here, you possibly can keep on the Lodge to guard the members. If you try this, the companion with the strongest bond back on the Eye dies. Alternatively, If you come to the Eye and assist them out, the Hunter kills the companion with the least quantity of bond on the Lodge. Regardless, gamers inform Vladimir, holding the artifact items with them, and return to New Atlantis to satisfy with Matteo and test the destruction left behind by the elusive Hunter.
13. Missed Beyond Measures
- Objective: Attend the funeral of the deceased Constellation member
An emotional questline, gamers return to the Lodge to attend the memorial of the deceased companion. Most of this mission goes into speaking with folks and conversing with Noel about no matter occurred within the earlier mission.
- Objective: Find the clues about Unity
Matteo takes us to satisfy with the Keeper Aquilus to seek out the which means of Unity. This was the word spoken by the Hunter when he attacked the Lodge. This mission entails gamers touring to a number of planets and discovering clues about Unity. After ending this mission, gamers encounter the Hunter and begin the following quest.
- Objective: Visit the Starborn ship Scorpius
Immediately ending the earlier mission will convey gamers to a brand new star system that reveals the situation of the Starborn ship Scorpius. Here, gamers discuss with the Hunter and the Emissary, studying what Unity is. While leaving, the gamers obtain the important thing to Nova Galactic Research Station on the Earth’s moon.
- Objective: Explore the Nova Galactic Research Station and NASA
A mission that entangled with each earlier mission in Starfield. Unearthed requires gamers to discover the Nova Galactic Research Station, looking for solutions after their encounter on the Scorpius. This mission additionally supplies broad data on how Earth turned a barren wasteland. This mission additionally takes gamers to the NASA base and provides gamers a option to aspect with both the Emissary or the Hunter.
16. Final Glimpses
- Objective: Visit the Starborn ship Scorpius
Players return to the Lodge, the place Vladimir factors them to the remaining artifacts. While one planet can be randomized, the opposite is Freya 3, which requires a greater grav drive. Regardless, as soon as we attain Freya 3, we obtain a misery name from the Nishina Research Station, prompting us to assist the person.
- Objective: Travel To Nishina Research Station to reply to the misery name
Players journey to Hyetta 3 to reply to the misery name from the earlier questline contained in the Nishina Research Station. This is arguably the one horror-themed mission in Starfield, the place gamers are transported to an alternate actuality and meet the Cataxi.
- Objective: Find the buried temple at Masada 3
The second final mission of Starfield entails numerous fight, turning into essentially the most action-packed mission in-game. Players are tasked with visiting Masada 3, the place Starborns await them. Depending on who they select to aspect with in Unearthed, they are going to help them. The mission is to seek out the buried temple, take the ultimate artifact, and full the mission.
19. One Giant Leap
- Objective: Build the Armilarry
The ending mission entails gamers constructing an Armilarry and initiating a Grav Jump to the Unity. This one performs like an epilogue to the journey, and we don’t need to spoil the ending. However, it basically boils right down to deciding on two endings. Depending on which one you select, the story modifications.
Starfield Companion Questlines
Like another RPG, you possibly can romance the 4 main companions in Starfield. Upon efficiently impressing them, you’ will obtain one specific quest for every of the characters. These are obligatory if you wish to progress in impressing and romancing them.
- Divided Loyalites (for Andreja)
- Breach of Contract (for Barrett)
- In Memoriam (for Sarah)
- Matters of the Hart (for Sam)
List of Side Quests in Starfield
As the title suggests, you possibly can choose up side-quests whereas exploring the settled star techniques in Starfield. These are typically given by NPCs in-game, and whereas they aren’t necessary to complete, most of them are price taking part in. Some of them end rapidly, whereas others proceed for an extended time. Starfield has round 30 side-quests so that you can end.
- A Tree Grows in New Atlantis
- Out on a Limb
- Alternating Currents
- Distilling Confidence
- Tapping the Grid
- Red Tape Blues
- Red Tape Runaround
- Red Tape Reclamation
- Loose Ends
- All For One
- Late Bloomer
- The Kindness of Strangers
- Bare Metal
- Failure to Communicate
- Echoes of the Past
- Fishy Business
- Burden of the Proof
- First Contact
- Captain’s Bounty
- Beautiful Secrets
- Taste of Home
- Media Sponge
- The Audition
- Charity of the Wolf
- The Akila Run
- Friends Like These
- The Best There Is
- Supply Line
Starfield Faction Missions
While the sport consists of 19 fundamental missions, Starfield additionally has faction missions, particular to the factions excluding the Constellation. These missions contain the gamers becoming a member of the group and ending their quests. These are the faction missions:
UC Vanguard is the faction you discover while you first land in New Atlantis. Something akin to the likes of UNSC from Halo, these are the principle safety forces for the United Colony-affiliated planets. In complete, UC Vanguard supplies you with 9 questlines for his or her faction.
- Supra Et Ultra
- Grunt Work
- Delivering Devils
- Friends Like These
- The Devils You Know
- War Relics
- Hostile Intelligence
- A Legacy Forged
The future equal to sheriffs, FreeStar Rangers are the regulation and order upholders for the FreeStar Collective affiliated colonies. In complete, FreeStar Rangers supplies a complete of eight quests. These quests have a wild-west really feel to them.
- Job Gone Wrong
- Where Hope is Built
- Shadows in Neon
- Surgical Strike
- On the Run
- First to Fight, First to Die
A company present in Neon, Ryujin Industries quests entails company espionage. It follows the themes typically present in cyberpunk tales of huge companies sabotaging one another. Ryujin Industries supplies a complete of 11 questlines. You can discover some parallels with the Thieves Guild from Elder Scrolls.
- Back to the Grind
- One Step Ahead
- A New Narrative
- Sowing the Discord
- Maintaining the Edge
- Top Secret
- Background Checks
- Guilty Parties
- The Key Ingredient
- Executive Level
One of the enemy factions you encounter early within the recreation, Crimson Fleet, plunders and robs unsuspecting people. You can be part of them to reside your house pirate desires. Crimson Fleet will present a complete of eight questlines so that you can end.
- Deep Cover
- Rook Meets King
- Echoes of the Past
- Breaking the Bank
- The Best There Is
- Absolute Power
- Eye of the Storm
- Legacy’s End